I hope you had a great day! Tomorrow is day 3 (Library). Tomorrow is casual today, as well our bake sale will continue!
Our final physical education trip will be taking place on Tuesday, June 11th. We will be making our way to the YMCA Cedar Glen Outdoor Education Centre in Schomberg. We will be leaving by bus at 8:30 AM and returning around 3:15 PM. Please do not order hot lunch for this day as we will be provided lunch there.
Our SJA Parent Guild is hosting an SJA Year-End Play Day on Wednesday, June 12th from 10:00-2:00. The cost for the play day is $20 ($15/sibling) and includes bouncy castles, obstacle course, face painting, Henna body art, photo booth, games, and clowns! For an extra $5, the following food choices will be available: 2 slices of cheese pizza, 2 hot dogs or 2 veggies samosas. Each option comes with chips and water. All proceeds raised will go towards our ongoing fundraising efforts.
Today in language students worked on spelling lesson #33. This week we are learning about plurals of words ending in y.
Inquiry into Mathematics
Today in math we learned about the relationship between distance, average speed, and time. In partners, students timed how long it took them to walk a certain distance (5m,10m,15m,20m) and put their data in a table and then graphed the information. For homework students are asked to use their table/graph to see if they can find a pattern.
It looks like our math test will happen on Monday, June 3rd.
Points to remember:
Representing patterns - we learned three ways to do this: create a table, write a pattern rule (Start at 2. Add 2 each time) or graph it. We see ordered pairs again in this unit – (1, 2) where the first coordinate is the frame number and the second coordinate is the number of tiles in a frame.
Input/Output machines - The coordinates on a graph of a growing pattern represent the Input/Output numbers in the table. Remember that an Input/Output looks like this - Input -> x3 -> -4 Output ->. Therefore, 2 x 3 - 4 = 2, 3 x 3 - 4 = 5, 4 x 3 - 4 = 8, etc. We can use a chart to help.
Euler’s Formula and other patterns for prisms - the number of faces + the number of vertices – 2 = the number of edges (F + V – 2 = E). For example, a triangular prism has 5 faces and 6 vertices. Therefore, 5 + 6 – 2 = 11 – 2 = 9, so a triangular prism has 9 edges.
Some other patterns for prisms are:
1) The number of faces of a prism is 2 more than the number of sides on the base – A hexagon has 6 sides, therefore 6 + 2 = 8, so 8 faces.
2) The number of vertices on a prism is double the number of sides on the base – a triangle has 3 sides, therefore 3 x 2 = 6 vertices.
3) The number of edges of a prism is triple the number of sides on the base – a pentagon has 5 sides, therefore 5 x 3 = 15 edges.
Unit of Inquiry
Today in UOI students started their last mini-project for this unit. For this project students will be creating a maze! Please make sure to reference to the rubric to ensure you include everything that is being asked of you. This project is due tomorrow! Today we also went over the summative packages. Please read over the summative packages and expectations, sign and return it back to school tomorrow as we will begin our summatives. Please make sure to bring a charged, working laptop until we are finished our summative.
The coding UOI summative packages have been sent home. This is our final summative of the year. Students have been hired by a successful video game corporation to create a game using Scratch. Students can either create a new game, or make a remake of a classic video game – students must state if they are doing this and give credit to the original creator. Students will need to begin by brainstorming ideas by sketching and describing sprites, setting a background, have a game purpose and create an original title if necessary. Students will also be required to hand write a minimum of a one page (front and back, double spaced) report on their game. They will need to address the objective of their game, the characters, the instructions on how to play their game, debugging (explaining what code provided the most challenge and why), document the progress and process, and lastly reflect on the game (did people enjoy it, how do they feel about it, etc.). Students will also need to create an advertisement. Students should refer to the outline and rubric throughout to ensure they are meeting all of the requirements. The summative is due Monday, June 10th. All work must be completed in class!
Homework/ Reminders:
- Maze project due tomorrow
- Find a pattern from todays math lesson
- Summative signed and returned tomorrow
- Bring money for bake sale
- Spelling lesson #33 due Thursday
- YMCA permission form due May 31st
Important dates/items
Wednesday, May 29 – Casual Day/ Bake sale
Friday, May 31 - YMCA permission form due
Friday, May 31 –SJA vs TMA Track and Field Competition
Monday, June 3- Math test
Monday, June 3- Math test
Tuesday, June 11 - YMCA Outdoor Trip
Wednesday, June 12 - Year-End Play Day
Wednesday, June 12 - Year-End Play Day
Friday, June 14 – Last Day of School and Promotion Ceremony
Have a great night!
Love,
Ms. Cass
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